COMMERCIAL GAMES
Lissitzky’s Revenge
Game 1 of the Atelier Games project – Developer, designer, 2D artist, level designer
This game was shown at the Art Institute Chicago as part of the Artists Connect: Bit Bash event, Baltimore’s Artscape Festival, and at the Smithsonian American Art Museum’s America Now: Innovation In Art event. It was also featured on Killscreen, Hyperallergic, and Smith Journal.
Dead Man’s Trail
Oregon Trail-style zombie survival horror game – director, art director, 2D/3D artist, animator, level designer
ZUP!
Game developed with E4 Software – Art director, 2D Artist, and Animator
Swarm
Game developed with E4 Software – Art director, 3D artist/animator, 2D artist, level designer
ABCs Learn & Sing
Educational game developed with E4 Software – Art director, 3D artist/animator
SERIOUS GAMES AND CLIENT WORK
Addie’s Patchwork Playground
Game 2 of the Atelier Games project – Designer, director, 2D artist, level designer
Social Simulation Adventure Game
Social simulation developed with Educational Testing Service (ETS) – Art Director, 2D Artist
Assessment Micro Games
Serious games for student assessment developed with Educational Testing Service (ETS) – Art director, 2D artist, animator
Delivery Drone
Retro style newsgame – Art director, 2D artist
Onward and Life Quest
Serious games developed for George Mason University ACE – Producer
Game Design and Architecture
Game developed as part of Architectural Masters Thesis at The Catholic University of America School of Architecture
The paper for this thesis can be found here: thesis research paper with design info
GAME JAM AND OTHER SHORT-PRODUCTION GAMES
Ice Bucket Challenge
Game created as response to ALS Ice Bucket Challenge
Celestium
Global Game Jam 2014 game – pixel artist and animator
The Nightmare Over Innsmouth
GDC China presentation level – Developer, 3D artist/animator, level designer
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