Games

COMMERCIAL GAMES

Lissitzky’s Revenge

Game 1 of the Atelier Games project – Developer, designer, 2D artist, level designer

This game was shown at the Art Institute Chicago as part of the Artists Connect: Bit Bash event, Baltimore’s Artscape Festival, and at the Smithsonian American Art Museum’s America Now: Innovation In Art event. It was also featured on Killscreen, Hyperallergic, and Smith Journal.

Dead Man’s Trail

Oregon Trail-style zombie survival horror game – director, art director, 2D/3D artist, animator, level designer

ZUP! 

Game developed with E4 Software – Art director, 2D Artist, and Animator

Swarm

Game developed with E4 Software – Art director, 3D artist/animator, 2D artist, level designer

ABCs Learn & Sing

Educational game developed with E4 Software – Art director, 3D artist/animator

SERIOUS GAMES AND CLIENT WORK

Addie’s Patchwork Playground

Game 2 of the Atelier Games project – Designer, director, 2D artist, level designer

Social Simulation Adventure Game

Social simulation developed with Educational Testing Service (ETS) – Art Director, 2D Artist

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Assessment Micro Games

Serious games for student assessment developed with Educational Testing Service (ETS) – Art director, 2D artist, animator

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Delivery Drone

Retro style newsgame – Art director, 2D artist

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Onward and Life Quest 

Serious games developed for George Mason University ACE – Producer

Game Design and Architecture

CT final boards-8 CT final boards

Game developed as part of Architectural Masters Thesis at The Catholic University of America School of Architecture

The paper for this thesis can be found here: thesis research paper with design info

GAME JAM AND OTHER SHORT-PRODUCTION GAMES

Ice Bucket Challenge

Game created as response to ALS Ice Bucket Challenge

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Celestium

Global Game Jam 2014 game – pixel artist and animator

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The Nightmare Over Innsmouth

GDC China presentation level – Developer, 3D artist/animator, level designer